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The perfect team for bearbarians
The perfect team for bearbarians













Otherwise, the attack roll has disadvantage. An attack roll against the creature has advantage if the attacker is within 5 feet of the creature.The creature has disadvantage on attack rolls.A prone creature's only movement option is to crawl, unless it stands up and thereby ends the condition.The creature has disadvantage on Dexterity saving throws.Attack rolls against the creature have advantage, and the creature's attack rolls have disadvantage.A restrained creature's speed becomes 0, and it can't benefit from any bonus to its speed.The condition also ends if an effect removes the grappled creature from the reach of the grappler or grappling effect, such as when a creature is hurled away by the thunder-wave spell.The condition ends if the grappler is incapacitated (see the condition).A grappled creature's speed becomes 0, and it can't benefit from any bonus to its speed.Creatures that are one size larger than you don’t automatically succeed on checks to escape your grapple.If you succeed, you and the creature are both restrained until the grapple ends. You can use your action to try to pin a creature grappled by you.You have advantage on attack rolls against a creature you are grappling.Whether you get your Proficiency Bonus to attack is GM digressions (I would argue "yes" because it is "similar object as if were that weapon") Shields are club like and hitting people with the rim of the shield, is a classic tactic. Now, your only option to is beat them to death with the rim of your shield for 1d4+Str damage. This means your primary hand is holding the enemy and your off hand is holding a shield. They can't get up from Prone until they break the Grapple. Now they are on the ground and grappled, while you are standing. You can as a Bonus Action make an Athletics check to try to knock them prone, then make 1 of your attack actions to Grapple them. This means if your first feat is Shield-Master. On the other-hand Prone causes most of the same penalties a being Restrained (target has DisAdv on attack rolls and give Adv for Defense). Keep in mind BOTH of you are restrained, so you both have DisAdv on attack rolls and give Adv for Defense, so you hit each other normally! It goes mean the Dragon will have DisAdv to attack any party members! looking over Adult Red Dragon they aren't Trained in Athletics, but have a +8 Strength. The main advantage of Grappler is to give you Adv on attacks if you already grapple someone, and so let you Restrain them (which actually does real penalties, YAY! but you're also Restrained, BOO!) In addition size restrictions are ignored so you can try to "wrestle a Dragon". I assume this being a reaction to grapple monsters being stupid broken in 3.5, but that's conjecture. It doesn't interfere with attacking, defending, casting spells, etc. The main change in Grappling in this edition is all it really does is reduce the target's speed to zero. I have to ask, you want to make a Grappler, but you're not using the "Grappler" feat?

The perfect team for bearbarians plus#

Shield master- would limit me to grappling only one foe but do get the added free shove plus dmg reduction potential. Mage Slayer- being as mobile as I am I could close very quickly and put the hurt on ranged folks fast. Unfortunately if my math is right I will be just shy of being able to do 2d6 falling dmg however. My Athletics will be at +17 and have advantage if I'm raging.Īthlete- so I can grab guys and jump into the air and slam them down. I feel the Resilient in Dex is a bit overkill due to already having advantage on Dex saves I can see plus having resistance to many types of dmg when raging. Starting stats Str 17 Dex 15 Con 15 Int 8 Wis 10 Cha 8 Goliath Barbarian 8 (totem bear)/Fig 11 (battlemaster)/Rogue 1, point buy I won't be focused on doing a great deal of damage as I"m mostly going to be grabbing baddies so my pals can knock the snot out of them. The main idea of the character is to grab people (often two) and pin them down to be beat on or toss them off things. Here is the basic layout, any and all comments are welcome. I've been working on a grappler build that I'd really like to try out but I'm looking for some feedback to tweak it to really get the most out of it.













The perfect team for bearbarians